Tag archives for Android - Page 10
Leave your old Toasts and adopt the Snackbars on Android
Introduced with Android Lollipop, Material Design defines a complete visual language to interact with users in your applications. Amongst the best practices recommended by Google, a list of components is available. Even better, you can know when you must use these components. To display brief messages to users, you were used to create Toasts on your Android applications until now.…
Guide of classical gestures made on smartphone and tablets
With smartphone and tablets, users interact with applications with gestures. There are a lot of different kinds of gestures and each has a well defined name. In 2010, Luke Wroblewski has made a great work to classify all of these gestures in his "Touch Gesture Reference Guide" article that can be found here : . Even better, he gives some…
Enjoy the power of Universal Image Loader to load easily your images on Android
Recently, we have presented you Glide, a great library recommended by Google to load easily images on Android. It offers you some interesting features out of the box like disk and memory caching for example. Today, we’re going to present you a direct concurrent of Glide : Universal Image Loader. Universal Image Loader has been created to provide a powerful,…
Bad times for Google : The EU Commission could fine Google $7.45 billion for Antitrust charges
With record results from Android or on Ads market, Google continues to be a successful firm. But, that kind of success comes with a big amount of problems generally. An for Google, there is no exception at the rule ! Indeed, where as its battle with Oracle about the use of Java APIs on Android continue and is going in…
Google Play Store has now 2 million Apps available !
According a study from Sensor Tower, Google Play Store has now more than 2 million Apps and Games available ! The graphic below show the incredible evolution of that number since December 2009 until February 2016 passing from 16,000 apps to 2 million now. Data show also an evolution for the distribution of free and paid Android apps in the…
Install Samsung Galaxy S7 and S7 Edge skins in your Android Emulator
When you develop Android applications, using the Android Emulator to check the behaviour of your application on different kind of devices and configurations is an essential thing. With the tools offered by Google in the Android SDK, you can create virtual devices and define a lot specific parameters to emulate different configurations. For example, you can define screen size, resolution,…
Google is thinking to add Swift support on Android ? Don’t forget Kotlin !
Since Swift has been open sourced, it has received a lot of interests from individual developers or giant brands like Google, Facebook or Uber. Now, some sources reported that Google is considering making Swift a « first class » language for Android. Currently, Google’s Android operating system supports Java as its « first class » language but because of litigations with Oracle, Google could…
After several weeks of leaks, HTC 10 is now official
After several weeks of leaks and rumors, HTC has unveiled its new flagship the HTC 10 yesterday. This new flagship has some arguments to help HTC to improve its situation in 2016. HTC has said "bye-bye" to One series and now, it's just HTC 10. Just to be mentioned but not so excited. So, give a look to complete specifications…
Discover Huawei P9 : the new dual-camera flagship from China
Huawei’s new flagship smartphone has been announced last week. Its biggest announcement is probably a pair of Leica-certified cameras. With a screen, Huawei P9 features a traditional 12-megapixel camera with an other, right to next, monochrome 12-megapixel module. When working together, Huawei announces that the two sensors can improve contrast in photos by 50 percent and triple the light information…
Load your images with Glide, the Image Loader Library for Android, recommended by Google
During your Android developments, it’s almost sure you have already loaded images from the Web for your application. To achieve that, you can use the classic HttpUrlConnection based stack. This solution is functional but you will need some efforts to make fast calls and add some caching features. Better solution is probably to use an Image Loader Library that offers…